Video game movies have a long reputation for failing. From the early days with Super Mario Bros (1993, Annabel Jankel/Rocky Morton) to Uwe Boll’s slue of terrible adaptations. And even today with video games being more cinematic and centred around the story, why is Hollywood still struggling to adapt them into successful movies? The three most recent Videogame Adaptation are Warcraft (2016, Duncan Jones) , Assassin’s Creed (2016, Justin Kurzel) and Tomb Raider (2018, Roar Uthag) . All three received mixed reviews and failed to break even at the box office. And today we'll look into why. Warcraft Based on the insanely popular MMO game, Warcraft is arguably the most faithful movie adaptation of a video game. With game-accurate landscapes, character designs and stories. So where exactly did the film go wrong? Whilst fans enjoyed it, general audiences were unable to click with it. Well, my belief is that there are two reasons for this. The first...
A Blog consisting of reviews of big films and coverage of big film news. I hope you enjoy the read.